Sun, Oct 18, 2015
The quickest way to give a try : blender_io_xbuf
jme3_xbuf_viewer
Install a pre-configured application ready to connect to blender.
- install java 8
- download jme3_xbuf_viewer-201510171736.tgz + unarchive + run ./launch (or launch.exe)
On Blender 2.74+
- click the Download ZIP button on blender_io_xbuf
- install add-on into blender
File > User Preferences ... > Addons > Install from file ...
select the downloaded zip file
- enable the plugin Import-Export: Xbuf Exporter & Render Engine (check the checkbox)
- open or create a model
- select
Xbuf Render
in the render engine combobox (top)
- check the render properties (eg:
Xbuf > assets_path
the directory where to export images, …)
- in the 3D view select
viewport shading > rendered
could take/freeze a moment to transfer the initial data.
- You should see your model rendered by jme3_xbuf_viewer inside blender viewport, play with the camera, lights, … (animation should store in a strip on NLA Editor, click on the strip)